Dungeons and Dragons : Raleria
Would you like to react to this message? Create an account in a few clicks or log in to continue.
Dungeons and Dragons : Raleria

Dungeons and Dragons : The World of Raleria
 
PortalPortal  HomeHome  SearchSearch  Latest imagesLatest images  RegisterRegister  Log in  

 

 Nomed Retsinis : 4th encounter : (100) bunnies

Go down 
AuthorMessage
lordlopez
A Beginner
A Beginner
lordlopez


Number of posts : 95
Age : 39
Registration date : 2008-02-26

Player Info
Level: 1
Exp:
Nomed Retsinis  :  4th encounter  :  (100) bunnies Left_bar_bleue788/190000Nomed Retsinis  :  4th encounter  :  (100) bunnies Empty_bar_bleue  (788/190000)
HP:
Nomed Retsinis  :  4th encounter  :  (100) bunnies Left_bar_bleue13/13Nomed Retsinis  :  4th encounter  :  (100) bunnies Empty_bar_bleue  (13/13)

Nomed Retsinis  :  4th encounter  :  (100) bunnies Empty
PostSubject: Nomed Retsinis : 4th encounter : (100) bunnies   Nomed Retsinis  :  4th encounter  :  (100) bunnies EmptyFri Feb 29, 2008 1:11 am

BUNNY
Tiny Animal
Hit Dice: 1/4 d8 (2 hp)
Initiative: +2
Speed: 15 ft. (3 squares), climb 15 ft., swim 15 ft.
Armor Class: 14 (+2 size, +2 Dex), touch 14, flat-footed 12
Base Attack/Grapple: +0/–12
Attack: Bite +4 melee (1d3–4)
Full Attack: Bite +4 melee (1d3–4)
Space/Reach: 2-1/2 ft./0 ft.
Special Attacks: —
Special Qualities: Low-light vision, scent
Saves: Fort +2, Ref +4, Will +1
Abilities: Str 2, Dex 15, Con 10, Int 2, Wis 12, Cha 2
Skills: Balance +10, Climb +12, Hide +14, Move Silently +10,
Swim +10
Feats: Weapon Finesse
Environment: Any
Organization: Plague (10–100)
Challenge Rating: 1/8
Advancement: —
Level Adjustment: —
These herbivorous rodents thrive almost anywhere.
Combat
Bunnies usually run away. They bite only as a last resort.
Skills: Bunny have a +4 racial bonus on Hide and Move Silently
checks, and a +8 racial bonus on Balance, Climb, and Swim checks.
A bunny can always choose to take 10 on Climb checks, even if
rushed or threatened.
A bunny uses its Dexterity modifier instead of its Strength modifier
for Climb and Swim checks.
A bunny has a +8 racial bonus on any Swim check to perform
some special action or avoid a hazard. It can always choose to
take 10 on a Swim check, even if distracted or endangered. It can
use the run action while swimming, provided it swims in a
straight line.
Back to top Go down
lordlopez
A Beginner
A Beginner
lordlopez


Number of posts : 95
Age : 39
Registration date : 2008-02-26

Player Info
Level: 1
Exp:
Nomed Retsinis  :  4th encounter  :  (100) bunnies Left_bar_bleue788/190000Nomed Retsinis  :  4th encounter  :  (100) bunnies Empty_bar_bleue  (788/190000)
HP:
Nomed Retsinis  :  4th encounter  :  (100) bunnies Left_bar_bleue13/13Nomed Retsinis  :  4th encounter  :  (100) bunnies Empty_bar_bleue  (13/13)

Nomed Retsinis  :  4th encounter  :  (100) bunnies Empty
PostSubject: Re: Nomed Retsinis : 4th encounter : (100) bunnies   Nomed Retsinis  :  4th encounter  :  (100) bunnies EmptyFri Feb 29, 2008 1:13 am

Rolling initiative

Nomed, 100 bunnies
lordlopez carried out 101 launched of one D20 :
13 , 13 , 9 , 16 , 5 , 2 , 15 , 15 , 4 , 15 , 14 , 14 , 2 , 18 , 20 , 3 , 15 , 5 , 18 , 6 , 9 , 11 , 12 , 16 , 6 , 18 , 6 , 18 , 1 , 12 , 8 , 8 , 6 , 15 , 19 , 4 , 10 , 2 , 6 , 7 , 14 , 20 , 12 , 13 , 10 , 4 , 2 , 20 , 12 , 15 , 11 , 14 , 11 , 7 , 9 , 1 , 7 , 8 , 2 , 18 , 4 , 16 , 10 , 15 , 20 , 12 , 17 , 10 , 7 , 6 , 6 , 4 , 14 , 13 , 4 , 2 , 5 , 2 , 19 , 16 , 18 , 14 , 4 , 3 , 3 , 7 , 4 , 11 , 20 , 13 , 8 , 2 , 15 , 17 , 8 , 18 , 6 , 7 , 4 , 2 , 5
Back to top Go down
lordlopez
A Beginner
A Beginner
lordlopez


Number of posts : 95
Age : 39
Registration date : 2008-02-26

Player Info
Level: 1
Exp:
Nomed Retsinis  :  4th encounter  :  (100) bunnies Left_bar_bleue788/190000Nomed Retsinis  :  4th encounter  :  (100) bunnies Empty_bar_bleue  (788/190000)
HP:
Nomed Retsinis  :  4th encounter  :  (100) bunnies Left_bar_bleue13/13Nomed Retsinis  :  4th encounter  :  (100) bunnies Empty_bar_bleue  (13/13)

Nomed Retsinis  :  4th encounter  :  (100) bunnies Empty
PostSubject: Re: Nomed Retsinis : 4th encounter : (100) bunnies   Nomed Retsinis  :  4th encounter  :  (100) bunnies EmptyFri Feb 29, 2008 1:16 am

rerolling 3

nomed, 2 bunnies
lordlopez carried out 3 launched of one D20 :
14 , 10 , 13
Back to top Go down
lordlopez
A Beginner
A Beginner
lordlopez


Number of posts : 95
Age : 39
Registration date : 2008-02-26

Player Info
Level: 1
Exp:
Nomed Retsinis  :  4th encounter  :  (100) bunnies Left_bar_bleue788/190000Nomed Retsinis  :  4th encounter  :  (100) bunnies Empty_bar_bleue  (788/190000)
HP:
Nomed Retsinis  :  4th encounter  :  (100) bunnies Left_bar_bleue13/13Nomed Retsinis  :  4th encounter  :  (100) bunnies Empty_bar_bleue  (13/13)

Nomed Retsinis  :  4th encounter  :  (100) bunnies Empty
PostSubject: Re: Nomed Retsinis : 4th encounter : (100) bunnies   Nomed Retsinis  :  4th encounter  :  (100) bunnies EmptyFri Feb 29, 2008 1:19 am

1.bunnny
2.bunny
3.bunny
4.bunny
5.bunny.
6.nomed
7.bunny
8.bunny
9.bunny
10.bunny
etc
etc
etc
Back to top Go down
lordlopez
A Beginner
A Beginner
lordlopez


Number of posts : 95
Age : 39
Registration date : 2008-02-26

Player Info
Level: 1
Exp:
Nomed Retsinis  :  4th encounter  :  (100) bunnies Left_bar_bleue788/190000Nomed Retsinis  :  4th encounter  :  (100) bunnies Empty_bar_bleue  (788/190000)
HP:
Nomed Retsinis  :  4th encounter  :  (100) bunnies Left_bar_bleue13/13Nomed Retsinis  :  4th encounter  :  (100) bunnies Empty_bar_bleue  (13/13)

Nomed Retsinis  :  4th encounter  :  (100) bunnies Empty
PostSubject: Re: Nomed Retsinis : 4th encounter : (100) bunnies   Nomed Retsinis  :  4th encounter  :  (100) bunnies EmptyFri Feb 29, 2008 1:24 am

It is dark out the sky is pitch black the moon is covered by dense clouds which are raining down on the plains putting out a mysterious fire that some how spread along the plains. the herd of rabbits are wandering aimlessly bumping into eachother for they lack the ability to see. first 5 rabbits wandering along moving 15 ft back
Back to top Go down
Sponsored content





Nomed Retsinis  :  4th encounter  :  (100) bunnies Empty
PostSubject: Re: Nomed Retsinis : 4th encounter : (100) bunnies   Nomed Retsinis  :  4th encounter  :  (100) bunnies Empty

Back to top Go down
 
Nomed Retsinis : 4th encounter : (100) bunnies
Back to top 
Page 1 of 1
 Similar topics
-
» Nomed Retsinis : First Encounter : (2) bunnies
» Nomed Retsinis : 2nd encounter : (1) hyena
» Nomed Retsinis : 4th encounter : (1) boar
» Nomed Retsinis : 3rd encounter : (1) Cleric bunny
» Auedecus Rose :: 1st Encounter :: Vs (40) Bunnies

Permissions in this forum:You cannot reply to topics in this forum
Dungeons and Dragons : Raleria :: The Roleplaying World :: Training Grounds :: The Low Levels - The Beginning :: The Grasslands - It's Bunny Slaying Time! :: The Barrens - Caused By The Fire From Auedecus Rose-
Jump to: